![]() ![]() Someone could screen it for potential pitfalls or hack-possibilities in a short time, push it through the channels and publish in some manner. I’m not asking for an intense effort because I think it already exists. While it would be extremely valuable to only a subset of the player base, it has larger ramifications and I think would enhance the experience and draw in more players, which is what all of us want. When I asked about it 6 months later, the same individual confirmed it was intended. The response to the first post I saw was from a Funcom Community Manager (now promoted) that they would publish the list. It’s not my idea I blatantly ripped it off from a post over a year ago and thought, damn, wouldn’t that be good. I suggested this as an aid to server admins, single-players and testers (like myself for the last two) and brought it up because it would be a valuable tool. It may also denote on certain lines be careful with this one, see xxxx for side effects. It should (but may not) include the command, the parameters and a short definition of what it does. It may be a piece of paper tacked to a wall near the appropriate workstations, but more likely a resident file freely, but internally, available. Today, it’s probably a rather static list of available commands that aid in the continuing work. This set of console commands was used internally to develop, debug and play the game. Several, but certainly not all, were incorporated into the admin panel and other unique controls may have been added. Throughout development they were used as an aid for several purposes, but not all of them because they did not apply to the game. UE4 was purchased or leased by Funcom to develop the game and it included all console commands available. My understanding from that and your post is this: ![]() The position stated there matched your description and the best I could boil it down to is talk to Funcom. The ‘all or nothing’ admin power is rather inadequate.ĭaedalon, profound thanks for the detailed information! It is much more detailed than the rather terse conversations I have had on the UE forums. It would be nice on some private servers, for example, to be able to grant players access to ‘cheats’ like infinite stamina or spawning in items without giving them full administrative access to change all kinds of server settings, which as far as I can tell is currently impossible.Īllowing admins to create one or more custom ranks that can be assigned to player accounts, each with specified permissions allowing them to access, use or change certain cheats or server settings would be awesome. Personally, I’d love to see the CE devs actually expand administrative abilities. There may be other useful UE4 base features besides Slowmo that could be found in a list of standard Unreal Engine 4 console commands. This isn’t to say that more useful things exist that aren’t documented, either in the form of forgotten and/or unknown CE or base UE4 console commands. It’s possible this issue you’re raising hasn’t been acted upon in the past because when they check their list against the published one, it looks like the community has already been provided with all known administrative commands that they’ve implemented. So there’s no guarantee console commands exist to make CE do things it can be told to do elsewhere.Īlso, the Slomo command, if I’m not mistaken, is a default Unreal Engine 4 feature, so its omission from a list of administrative commands provided by the Exiles devs is likely because they weren’t aware of it, or they chose to only list console commands they actually made for the game specifically, rather than include an exhaustive list of all UE4 console commands that might be useful. ![]() This means that clickable buttons in the admin panel, such as setting the time of day or toggling hunger/thirst very likely have a direct call to internal game functions, and are not being routed through an unknown console command. were likely deliberately added as console commands by a developer. All the console commands unique to CE, such as forcing sandstorms, purge commands, level follower etc. It’s important to note that the console is a base feature of the Unreal Engine, and wasn’t written by the Exiles devs, so code functions written specifically for Conan Exiles would not be automatically integrated with the console. You may already be aware of most of this, but hopefully some of it is insightful.Ī lot of console commands like this probably don’t exist. Try turning off the requirement to eat, or set the time of day, or enjoy unlimited sprint from the console. ![]()
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